[MMO-RPG] Project Relic

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Aly
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[MMO-RPG] Project Relic

Post by Aly » Mon Apr 09, 2018 3:31 pm

Project started: 22/03/2016 (DD/MM/YYYY)

Project Relic is an expanded and upgraded version of our older project: Project Dreamside
This game is a MMORPG (Massively-Multiplayer Online Role-Playing Game)

In this game you can choose between four types of dragons. (It's basicly your class)
(Text over the icon, so people cant copy and use it)
I'm planning on making it, so you can get to 50-60ish in level.
Have around a max of 10 dungeons. (These are openworld dungeons, and will be scaled to around 6 players)
Maybe 2 raids. (These will be at max level, and will take alot of players.
Maybe 3-4 world bosses.
Maybe a few zone bosses per zone. (These are like world bosses, but alot weaker)
And an openworld PvP zone.
Planning on making multiple zones, with alot of quests in them.
Have capitals for the types of dragons. (Each type has their own ruler)
You got Fire, Life, Void, and Wind.

The Fire dragons obviously shoots fire. Not sure what their role will be. Might be tank or something.
The Life dragons shoot energy bolts, and are the main healer of the game.
The Void dragons are our "special" damage dealers. They can sacrifice health, to get a damage boost. (These can be difficult to level with)
The Wind dragons main attacks are based around Ice and Wind, and will be the game's main AoE dealers.
(Choosing Fire or Life, doesn't force you to be Tank or Healer. These will have Damage abilities too, so you can choose your style.)

You will not be using the traditional gear, like helmets and swords and such.
But instead of "weapons", you use "crystals". They are the source of your powers.

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Cause of death: Networking Code Errors

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